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21-05-2013 19:47
Average Lobbie Player = RETARD

19-05-2013 13:57
THANKS A LOT JASON

19-05-2013 13:30
Server should be good to go.

19-05-2013 12:59
ATTENTION PLEASE

18-05-2013 12:16
Update the server, please.

17-05-2013 20:28
Update the server when you can please, updated and now some players can't get on. Thanks.

17-05-2013 15:05
anyone of you sacks good with SFM thing?

14-05-2013 18:26
404 Sarcasm Not Found

14-05-2013 16:17
So very, very wrongly and sadly mistaken...

14-05-2013 09:58
I have the best items in TF2 anyway.

14-05-2013 09:13
http://24.media.tu
mblr.com/6fafb3a7f
62c8a7c87ffdb77a43
5c3ce/tumblr_mmr99
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0.jpg

14-05-2013 08:59
is there something wring with you?

13-05-2013 17:02
White girls politicin' that's that Sarah Palin Gettin' high, Californicatin' I give her that D, cause that's where I was born and raised in

13-05-2013 17:02
OK, drop it to the floor Make that ass shake Woah make the ground move, that's an ass quake Built a house up on that ass, that's an ass state Roll my weed on it, that's an ass tray

13-05-2013 15:08
Lord.

13-05-2013 14:33
Confused

13-05-2013 14:28
Confused

12-05-2013 21:55
Confused

12-05-2013 21:50
Confused

12-05-2013 21:10
See this post...

12-05-2013 21:09
"Deal with it, Jason Smile" still sounds pretty bitchy towards me, actually.

12-05-2013 19:47
Just because I said it without a smiley didn't mean I wasn't joking.

12-05-2013 19:10
Last time I said "deal with it", I got a huge shit load by some members here

12-05-2013 19:10
What the fuck is wrong with you he's not even angry about it

12-05-2013 19:07
Deal with it, Jason.

12-05-2013 17:12
yeah, we use a diff one

12-05-2013 11:53
@Jason, I check on it quite regularly, but there is never any one there as FootFace said, they use a different server.

12-05-2013 11:30
@Jason. Different server.

12-05-2013 11:14
Kaptain was stolen from Africa Brought to America.

12-05-2013 10:03
Not telling.

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29-04-2013 22:01
Possible downtime on our Team Fortress 2 servers
Posted by  Jason Jason Postedon  30-04-2013 16:31 30-04-2013 16:31 23  Reads 23 Reads
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There's a possibility our Team Fortress 2 servers will not be function for a bit tonight, since Team Fortress 2 is gonna update to SteamPipe. Players of Team Fortress 2 will also have to convert their game to SteamPipe. This is mandatory and will be forced upon players when they start up the game. The benefits of using SteamPipe is faster / smoother downloads, faster game boot times / map load times, easier distribution, installation, & management of mods and smoother dedicated server distribution & update rollover.
Hopefully this will not cause to much panic and problems. We'll update when we know more.

Discussion and updates can be found here.

Sourcemod not functioning on #1 & #2
Posted by  Jason Jason Postedon  24-04-2013 14:53 24-04-2013 14:53 34  Reads 34 Reads
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Currently Sourcemod on our 2 Linux Team Fortress 2 servers is not functioning. We're currently looking into this.

Discussion and process can be found here.

Change of stats
Posted by  Tom Tom Postedon  18-04-2013 20:47 18-04-2013 20:47 33  Reads 33 Reads
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As most of you have already figured HLStatsX:CE have been running on the server orange_x3 server the last couple of days. The reason behind this is we're removing the old ranking system and replacing it with HLStatsX:CE. The old ranking system (TF2 Stats) will be removed on next restart. I'll be backing up the old ranking encase this decreases the amount of people on the server. You can find the stats website here or in the sub-header.

Discussion and more information can be found here.

Team Fortress 2 servers are updated (17/01/2013)
Posted by  Tom Tom Postedon  17-01-2013 15:24 17-01-2013 15:24 169  Reads 169 Reads
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We have just updated our Team Fortress 2 server, you can read more about the update by clicking here, or by looking below:
 
Team Fortress 2

  • Added The Robo-Sandvich, The Festive Sandvich, The Festive Buff Banner, and The Festive Huntsman to the list of items allowed in Medieval mode
  • The Prize Plushy can now get assists in Pyrovision
  • Fixed a server crash caused by players bleeding to death
  • Fixed spectator bots picking up the bomb in Mann Vs. Machine
  • Fixed The Bazaar Bargain counting crit-boosted body-shots as headshots
  • Fixed The Festive Holy Mackerel using the wrong sounds
  • Fixed Strange Buff Banner and Strange Sandvich not always tracking usage
  • Fixed seeing the fire texture on The Soldier's Stogie in DirectX 8
  • Fixed missing style names for The Barnstormer
  • Fixed the achievement "The Great Deflate" not counting certain Balloonicorn and Reindoonicorn items
  • Updated paint effects for The Hot Dogger, The Salty Dog, The Counterfeit Billycock, and The Cold Killer
  • Updated the localization files

Discussion and more information can be found here.

Team Fortress 2 servers are updated (09/01/2013)
Posted by  Tom Tom Postedon  09-01-2013 14:55 09-01-2013 14:55 170  Reads 170 Reads
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We have just updated our Team Fortress 2 server, you can read more about the update by clicking here, or by looking below:

 

Team Fortress 2

  • Added new promo items
    Mann Vs. Machine
    • Fixed clients being able to issue mp_tournament_restart, tournament_readystate, and tournament_teamname commands
    • Fixed an exploit that allowed players to stun a mini-boss
    • Updated mvm_bigrock with some new func_nobuild areas
  • Fixed a regression where minicrits were being affected by long-range damage fall-off
  • Fixed a client crash related to arrows and bolts
  • Fixed an exploit where certain player conditions could be used indefinitely
  • Fixed clients seeing incorrect stats during changelevel
  • Fixed the Tomislav playing firing sounds when it wasn't firing
  • Fixed being able to score assists with yourself in certain situations
  • Fixed being able to cross into enemy spawn rooms using the high-five taunt
  • Fixed Festive versions of weapons not completing a set when equipped
  • Fixed a client crash when viewing the Top Sellers tab in the Mann Co. Store
  • Fixed styles not working properly for The Barnstormer
  • Updated The Digit Divulger to allow skin to be seen in the knuckles and wrist area
  • Updated The Cold Killer to add paintability and fix unusual effect placement
  • Genuine-quality items and festive items that are otherwise tradable can now be listed on the Steam Community Market
  • Updated the localization files

Discussion and more information can be found here.

Team Fortress 2 servers are updated (22/12/2012)
Posted by  Tom Tom Postedon  22-12-2012 11:12 22-12-2012 11:12 165  Reads 165 Reads
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We have just updated our Team Fortress 2 server, you can read more about the update by clicking here, or by looking below:

Team Fortress 2

  • Added Benign infiltration to the Mann Vs. Machine mission-cycle file for servers
  • Fixed a Dead Ringer Spy exploit in Mann Vs. Machine mode
  • Fixed a regression with mini-crit damage calculation
  • Fixed a client crash in the Medi Gun charge meter when using a custom HUD
  • Fixed Festive Huntsman arrows and Rescue Ranger bolts using incorrect hit boxes
  • Fixed Tough Stuff Muffs not using the correct model for the Engineer
  • Fixed a clipping problem with the Hunger Force
  • Fixed Strange Festive Sandviches leveling up multiple times in a single use
  • Fixed a lighting issue in mvm_bigrock
  • Updated the backpack icon for the Festive Ambassador

Discussion and more information can be found here.

Team Fortress 2 servers are updated (21/12/2012)
Posted by  Tom Tom Postedon  21-12-2012 21:27 21-12-2012 21:27 179  Reads 179 Reads
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We have just updated our Team Fortress 2 server, you can read more about the update by clicking here, or by looking below:

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Updated some Big Picture feature
  • Additional improvements for client stability

Team Fortress 2

  • Australian Christmas has begun!
  • Added community-contributed winter event items
  • Added Naughty and Nice winter keys to the Mann Co. Store
  • Mann Vs. Machine
    • Added a new tour of duty with unique loot:
      • Operation Mecha Engine, with 3 new advanced skill missions
      • New map mvm_bigrock
      • New Engineer Botkiller items
  • Added new Engineer robot
  • Added new Strange Filter items to the Mann Co. Store to support community map makers
  • Added new checkout dialogs and taunt-activated effect to raise awareness for Community Map Stamps
  • Added +context_action command (defaults to X for controllers). This will use the action slot if your Canteen contains a charge and will taunt otherwise3
  • Added +attack3 command (defaults to middle-mouse button)
  • Added Adult Swim items to the Mann Co. Store
  • Fixed an exploit that allowed players to be permanently invulnerable
  • Fixed the Pyro's airblast not working correctly when facing downhill
  • Made Force-A-Nature pushback more consistent
  • Updated pl_barnblitz
    • Fixed various map exploits
  • Updated sd_doomsday
    • Fixed various map exploits
  • Updated the localization file
  • Added three new community weapon
    • The Vaccinator
    • The Loose Cannon
    • The Rescue Ranger

Discussion and more information can be found here.

Team Fortress 2 servers are updated (29/11/2012)
Posted by  Jason Jason Postedon  29-11-2012 22:05 29-11-2012 22:05 166  Reads 166 Reads
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We have just updated our Team Fortress 2 server, you can read more about the update by clicking here, or by looking below:

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Fixed a problem with some materials not being displayed correctly
  • Fixed weapon pickup sounds not being played for some weapons


Team Fortress 2

  • Added The Tuxxy
  • Added a new promo item
  • Fixed some HUD clipping issues when using cl_hud_minmode
  • Fixed Mann vs. Machine popfiles not properly resetting on changelevel
  • Fixed seeing an error model when watching replays with missing models
  • Fixed missing materials in the control point HUD on attack/defend maps
  • Fixed a problem that would cause Halloween spell effects to appear on some items
  • Updated the Mann Co. Store
    • Cosmetic items purchased in the store moving forward can be used in crafting
    • Class starter bundles now contain a Name Tag instead of a class-specific hat

Discussion and more information can be found here.

Minecraft servers are updated (20/11/2012)
Posted by  Jason Jason Postedon  20-11-2012 15:08 20-11-2012 15:08 187  Reads 187 Reads
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We have just updated our Minecraft server. You can read more about the update by clicking here, or by looking below:

  • Fixed “Open to LAN” feature
  • Fixed incorrect positions of certain particles

Discussion and more information can be found here.

Team Fortress 2 servers are updated (16/11/2012)
Posted by  Tom Tom Postedon  16-11-2012 22:06 16-11-2012 22:06 174  Reads 174 Reads
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We have just updated our Team Fortress 2 server, you can read more about the update by clicking here, or by looking below:

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Added mat_viewportupscale and mat_viewportscale to enable rendering the world at a reduced resolution. ("mat_viewportupscale 1" and "mat_viewportscale 0.5" will downscale world rendering by 50%.)
  • Added a new convar mp_mapcycle_empty_timeout_seconds to trigger a changelevel when the server is empty 
  • Fixed a bug that prevented consecutive clicks on scrollbar buttons 
  • Performance and stability improvements
  • Added positional audio support for Mumble clients 


Team Fortress 2

  • Scream Fortress Event 2012
  • Fixed a bug where buildings would be invisible during their setup time
  • Mann vs. Machine
    • Added the map Mvm_coaltown_event with a special Halloween mission
    • Fixed a bug where players money would not be set properly when restoring a checkpoint
    • Fixed server crash on vote to restart mission

Discussion and more information can be found here.

Minecraft server back online!
Posted by  Jason Jason Postedon  16-11-2012 16:17 16-11-2012 16:17 220  Reads 220 Reads
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Our Minecraft server had been down for quite a while now, but today I'm pleased to inform the server is back online.

Other than the Minecraft server being back online, we also set up an auction house, and the map is back online.

We've also updated our Minecraft server, so it's running the latest version of Minecraft, 1.4.4:

Minecraft 1.4.2

+ Added a beacon
+ Added flower pots
+ Added item frames
+ Added anvils
+ Added cobblestone walls
+ Added pumpkin pies
+ Added carrots and potatoes
+ Carrots can be put on a stick to control pigs while riding
+ Added a boss mob
+ Added a new skeleton type
+ Added witches
+ Added bats
+ Added mob heads that can be placed
+ Zombies now infect villagers, but can also be cured
+ Added wooden button
+ Items can be cloned with the “pick block” action in Creative Mode
+ Items can be quickly moved to the hotbar by pressing 1 through 9 while hovering an item
+ Added /difficulty, /spawnpoint, /weather, /gamerule and /clear commands
+ Added “target selectors” for commands
+ Added option to hide capes
+ Added option to toggle vertical synch
+ Added customization to superflat worlds
+ Minor additions to the world generator
+ New potion recipes
+ Leather armor can be dyed
* Maps now start more zoomed in, and can be extended
* Redstone repeaters can now be set into a “locked” position
* New sound effects
* Portals to the Nether can now transport items and mobs
* Adventure mode now allows placing and removing blocks, but only when using the correct tools
* Changed method of placing sideways wood logs
* Improved server list
* Improved debug (F3) options
* Spawn protection is now automatically disabled if there are no defined admins
- Removed Herobrine

Minecraft 1.4.4

* Over 120 bugs and glitches fixed
* Notable: The missing song “where are we now” is now available, but called “wait”
* Notable: Random falling damage due to lag fixed
* Notable: Falling damage when riding minecarts fixed
* Notable: Enchanted book exploit fixed
* Notable: Slimes have correct collision box
* Notable: Signs no longer lose their text client-side

Full list! Long!

* [MC-2] - Enchanted items show its background on the beacon-block
* [MC-5] - In Minecraft ore emerald can be broken with a minimum iron pickaxe, but the block emerald can be broken with all the pickaxes.
* [MC-6] - Minecart sound doesn’t stop
* [MC-7] - Skeletons holding swords will shoot arrows!
* [MC-13] - Arrows do not stick (and stay) in mobs
* [MC-15] - Item drops drop into transparent blocks and cannot be picked up.
* [MC-17] - Anvil block collision box appears “sunken”
* [MC-20] - Getting door drop in creative
* [MC-23] - Falling out of the world while chunks are loading
* [MC-30] - Some of the regular sounds are now server-sided
* [MC-33] - Placing 2 wooden-slabs will play the sounds from 12w38a
* [MC-34] - Pink dye on Sheep appears white on top
* [MC-36] - Using /tp on a player in different world will teleport to needed coordinates, but not change the world
* [MC-38] - Fence Gate Texture flips inside out
* [MC-39] - Mobs in minecarts can vanish when minecarts are broken
* [MC-40] - Calculate name plate length based on username stripped of color codes
* [MC-47] - Cant kill slimecubes
* [MC-51] - You Can Duplicate Dragon Eggs, Sand, and Gravel
* [MC-54] - mobs are immediately transfered back to the overworld upon spawning in the nether
* [MC-56] - Broken or missing animations with potion of invisibility
* [MC-57] - Anvil rendering error in item frames
* [MC-66] - score doesn’t work anymore
* [MC-74] - when a block is placed next to an end portal block with an eye of ender in it, you can see through it
* [MC-81] - Item Frames in Multiplayer don’t store item NBT data
* [MC-86] - Graphical glitch with cactus in a flower pot near a wall.
* [MC-100] - Odd chance where you take fall damage when sprinting off 2 or 1 blocks
* [MC-110] - Breaking effects sometimes duplicate sounds & effects
* [MC-116] - Music discs reverting to original name after being played, even if they’ve been renamed by the anvil
* [MC-118] - Dying dogs collar doesn’t use your dye
* [MC-125] - Signs missing text
* [MC-141] - /spawnpoint command block fails directly on tripwire string / pressure plate
* [MC-147] - Tree leaves break half slabs
* [MC-154] - Multiple consecutive newlines in books do not create a space between lines in editor
* [MC-155] - Wither Despawns in Peaceful and Shouldn’t
* [MC-159] - Death from a 2-4 block drop while changing gamemodes
* [MC-160] - Dragon egg particles are missing
* [MC-166] - Potatoes and carrots uproot themselves
* [MC-176] - Map item placed in item frame experiences Z-fighting
* [MC-187] - teleporting a player triggers a pressure plate sometimes
* [MC-191] - Minecart flickers when looking backwards
* [MC-196] - Falling anvils do not maintain orientation while falling
* [MC-212] - Faulty fall damage when logging out and logging back in while falling
* [MC-218] - Breaking a block touching an open trapdoor closes it.
* [MC-222] - Vines, Fern, Grass and Lily Pad appear grey when held in F5 mode
* [MC-231] - Teleport through walls glitch
* [MC-264] - Different stacking slab sound
* [MC-270] - Skeletons shoot arrows faster than humanly possible
* [MC-298] - Text misplaced in demo mode window and 4:3 screen
* [MC-303] - “Your game mode has been changed” shows in log when it hasn’t.
* [MC-310] - Dropped items stop minecarts on their track
* [MC-311] - If you put an anvil ( or a few other items) into a display case and turn it upside down then the orange from the case will start to overlay the item in the case
* [MC-313] - Chest Hitbox Wrong
* [MC-335] - Dropped items with NBT tags do not stack
* [MC-347] - Open Doors and Levers hate each other
* [MC-388] - Squids spawning everywhere.
* [MC-398] - Structures generating in wrong biomes
* [MC-418] - Particles don’t show correctly when sprinting on blocks with different variations like wool, wood and biome colored grass.
* [MC-491] - Ladders breaking glitching out
* [MC-504] - Mobs try to jump nether brick fence
* [MC-529] - Buggy fall damage in 1-deep water
* [MC-541] - Flaming arrows won’t trigger tnt when shot from above.
* [MC-598] - When you have detailed item descriptions on, renamed item’s name is not in italic.
* [MC-606] - zombies can pick up items while dying
* [MC-645] - Items at the top-left corner of a container cannot be duplicated with the pick block key
* [MC-647] - Tnt sometimes makes item drops when it is ignited by the explosion of another Tnt
* [MC-652] - Books allow client to apply any name and enchantment
* [MC-740] - Invisibility Potions not completed in correct time displayed
* [MC-743] - More Ender Egg Render Problems
* [MC-760] - Denial of Service with LAN worlds if someone logs into a LAN server with the host’s username
* [MC-767] - Creating world with seed and map world “QUATREPOINTDEUX” fails
* [MC-771] - Death by Bat
* [MC-827] - Server Crash when client logs in with invalid difficulty
* [MC-853] - Item frames do not show directly after entering the game
* [MC-864] - Snow Golem won’t die
* [MC-894] - “where are we now” disc is unavailable
* [MC-973] - Bat noises are painful and cause headaches.
* [MC-977] - When riding a minecart, fall damage lags.
* [MC-1004] - Custom spawners with no delay variance crash the game
* [MC-1023] - Potion of Weakness removes ability to destroy paintings and item frames
* [MC-1037] - Missing pitch rotations in OpenAL implementation
* [MC-1088] - Lightning strikes can create client side fires (ghost fires)
* [MC-1102] - Minecraft crashes in creative inventory
* [MC-1132] - Netherportals create a huge lag, especially when serveral entities have to be teleported
* [MC-1136] - Enderpearls (and other throwable objects) loose their link to the thrower when reloaded
* [MC-1162] - When you jump on wheat crops usually the farmland become dirt, then seeds and wheat be dropped. However if you jump on potatoes and carrots crops farmland become dirt, but crops stay there.
* [MC-1181] - SkullOwner lost when breaking a player skull block
* [MC-1195] - Beacon particles show if below beacon
* [MC-1236] - Escape key doesn’t take you back to main menu from Multiplayer screen
* [MC-1243] - Wither Breaks End Portals
* [MC-1285] - Put An Item Frame In A Item Frame And Sometimes You Only Get 1 Item Frame Back!
* [MC-1301] - Named maps lose their title after copying
* [MC-1318] - By placing a bed at the same time as throwing it away makes it a half bed.
* [MC-1319] - Getting bed drop in creative
* [MC-1332] - Cobblestonewall has fence-collisions
* [MC-1378] - Adventure mode graphical issue breaking blocks
* [MC-1381] - Mushrooms spawn on the top of the Nether
* [MC-1385] - Placing Trapdoors on half-slabs
* [MC-1399] - Block textures held by players (third person view) are mirrored
* [MC-1444] - Flying through cobwebs in creative affects the player and shouldn’t
* [MC-1454] - Shift (crouch) will not stop you from falling off of an anvil.
* [MC-1464] - Falling sand appears on fire when falling into lava
* [MC-1473] - Fire doesn’t show if you shoot a mob in a minecart
* [MC-1547] - Spinning while placing a bed creates a triangular bed
* [MC-1574] - Can’t destroy glass in Adventure Mode
* [MC-1586] - Minecraft crashes if connection is lost when editing signs
* [MC-2196] - Reopened - Map item placed in item frame experiences Z-fighting
* [MC-2417] - serious balance issues regarding bookshelf recipes
* [MC-2483] - Pushing and knocbacking bugs
* [MC-9] - Dropped anvil makes no sound when it breaks
* [MC-334] - Tab key not working for any function on mac
* [MC-450] - Chicken head movement is inverted
* [MC-473] - Linux users can’t open to lan because it’s binded to 127.0.0.1
* [MC-515] - Chest glitch that lets them appear as if they are opened while they are not.
* [MC-527] - “seed” command doesn’t work in Minecraft server command line
* [MC-936] - Squids are flying!
* [MC-984] - Internal exception: java.io.IOException: Bad packet id 249
* [MC-1079] - Killing animals with fire aspect on the first hit does not cook the drops
* [MC-1153] - Torch texture
* [MC-1608] - Iron Golems crash the player when they walk
* [MC-1622] - Enderchest doesn´t have the right hitbox.
* [MC-1647] - Cannot fall into void
* [MC-1661] - Crash when placing minecart on powered rail.
* [MC-1741] - Loading a world that has been moved or deleted causes a crash
* [MC-1745] - player can jump over cobblestone walls
* [MC-1789] - Squids do not suffocate on land
* [MC-1793] - Nether Brick Fence bad texture
* [MC-1845] - Crash with rendering item entities
* [MC-1871] - Running on leaves produces grey particles
* [MC-2229] - Fences are not rendered correctly from underneath
* [MC-2362] - Item frames disappear without drop when a block is placed in their position
* [MC-2400] - disappearing mobs and items after dying
* [MC-2574] - Slimes on water
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